I'm writing a reminders app for iPhone that displays reminders using local notifications.
If a reminder goes off while the application is running, the local notification isn't displayed. Instead, the didReceiveLocalNotification
method is called in my app delegate, and I mimic the local notification dialog by displaying a UIAlertView
with the reminder text.
When local notifications are displayed outside of the app, the device vibrates and the sound specified by UILocalNotificationDefaultSoundName
is played. Again, I'd like to mimic this in the app when displaying the UIAlertView
.
I can vibrate the device by calling AudioServicesPlaySystemSound(kSystemSoundID_Vibrate)
, but I can't figure out how to play the local notification default sound. There's no equivalent SystemSoundID constant, and I'm not sure what the path would be.
tl;dr I'd like to play the local notification default sound when displaying a UIAlertView. Any ideas?
Good question. Ideally, there would be a way of selecting a system sound using AudioServices. However, the following statement from Apple's "System Sound Services Reference" suggests otherwise:
ReplyDeleteIn Mac OS X, when a user has
configured System Preferences to flash
the screen for alerts, or if sound
cannot be rendered, calling this
function will result in the screen
flashing. In Mac OS X, pass the
constant
kSystemSoundID_UserPreferredAlert to
play the alert sound selected by the
user in System Preferences. In iOS
there is no preferred user alert
sound.
Since it seems like the SDK has little to offer, you might wish to mimick the system sounds by using your own wav file. There is a nice library at the following link, perhaps it will have the sound you're looking for: http://sites.google.com/site/iphonesounds/iPhoneOriginalSystemSounds_WAV.zip
Good luck!