Skip to main content

Minimum sensible button size on iPhone



I'm designing an iPhone app that features a rather large set of onscreen rounded rect buttons. Given finger-based touchscreen UI, what do you think would be the smallest sensible button size? I need to fit as many of them as I can in the viewport without compromising the usability too much. Maybe there's an Apple-recommended minimum size? Right now it's 33x33, and it looked OK on a simulator, but I was playing with the app on a real phone last night, and it was awkward - the buttons felt too small.




Comments

  1. Apple says that the avg finger tap is 44x44 (from WWDC). All table rows are recommended to be at least that height. It is common for icons to appear 32x32, but have padding to make the touchable area 44x44. Of course, people can tap a 1x1 if they are very careful, but why make people try harder than they need to in order to use your app?

    ReplyDelete
  2. Recent scientific research has found that:


    [A] target size of 9.2 mm for discrete
    tasks [i.e., single-target pointing tasks] and targets of 9.6 mm for serial
    tasks should be sufficiently large for
    one-handed thumb use on
    touchscreen-based handhelds without
    degrading performance and preference.


    Cited from Target Size Study for One-Handed Thumb Use on Small Touchscreen Devices (Parhi, Karlson, & Bederson 2006). Other sources agree on this "close-to-0.4-inch-rule" (e.g. Designing Gestural Interfaces (Saffer 2008, p. 42)).

    Given the iPhone's pixel density of 163 PPI (6.417px/mm), you should preferably aim no lower than 59px diagonal for any target.

    (Please note that this is verified for one-handed thumb use only.)

    ReplyDelete
  3. Apple is not consistent in this, and there are no hard rules.

    They recommend you provide Fingertip-Size Targets in the UI Guidelines, and then go on to say that the calculator buttons are 44x44.

    Also in that document they say that images for toolbar and navigation icons should be 20x20, and for tab bar icons should be 30x30.

    I think you have to simply test your application and make sure that it's easy to press the buttons - even when you have fairly large hands...

    -t

    ReplyDelete
  4. I could have sworn they said the minimum was 37 pixels, but I'm finding 44 today. Either way, 33 seems small.

    (Note that images can be smaller because they're often part of a larger rectangular area.)

    (You might get away with fewer pixels on other devices, if the pixel size is larger.)

    ReplyDelete

Post a Comment

Popular posts from this blog

Slow Android emulator

I have a 2.67 GHz Celeron processor, 1.21 GB of RAM on a x86 Windows XP Professional machine. My understanding is that the Android emulator should start fairly quickly on such a machine, but for me it does not. I have followed all instructions in setting up the IDE, SDKs, JDKs and such and have had some success in staring the emulator quickly but is very particulary. How can I, if possible, fix this problem?

CCNA 1 Final Exam 2011 latest (hot hot hot)

  Hi! I have been posted content of ccna1 final exam (latest and only question.) I will post the answer and insert image on sunday. If you care, please subscribe your email an become a first person have full test content. Subcribe now  Some question  have not content because this question have images content. So that can you wait for me? SUNDAY 1. A user sees the command prompt: Router(config-if)# . What task can be performed at this mode? Reload the device. Perform basic tests. Configure individual interfaces. Configure individual terminal lines. 2. Refer to the exhibit. Host A attempts to establish a TCP/IP session with host C. During this attempt, a frame was captured with the source MAC address 0050.7320.D632 and the destination MAC address 0030.8517.44C4. The packet inside the captured frame has an IP source address 192.168.7.5, and the destination IP address is 192.168.219.24. At which point in the network was this packet captured? leaving host A leaving ATL leaving...