Skip to main content

Android Thread Concurrent running threads notify between them



I want to execute the method uploadingDone() after completion of all three threads. The flags are working most of time correct. In rare case all three flags set to true and BLOCK1 get executed twice. All three threads are doing different tasks on different data ( No Concurrent modification can occur).





Can I eliminate the flags with any native function on thread?





All three threads to be run in parallel(Mandatory Requirement.). BLOCK1 should be called only once .







private synchronized void uploadingDone(){



if( isItemUploaded && isListUploaded && isStoreUploaded){

uploadingDone = true;

//<BLOCK1>

//TODO move to next screen

}else{

Log.i(TAG, "uploadingDone: Failed");

}

}



private boolean isListUploaded = false, isItemUploaded = false, isStoreUploaded = false, uploadingDone = false;





private class ListUpload extends Thread{



@Override

public void run() {

isListUploaded = true;

Log.i(TAG, "ListUpload Thread started");

if(!uploadingDone)

uploadingDone();

}



}



private class ItemUpload extends Thread{



@Override

public void run() {

Log.i(TAG, "ItemUpload Thread started");

isItemUploaded = true;

if(!uploadingDone)

uploadingDone();

}

}



private class StoreUpload extends Thread{



@Override

public void run() {

Log.i(TAG, "StoreUpload Thread started");

isStoreUploaded = true;

if(!uploadingDone)

uploadingDone();

}



}



private ListUpload listUpload;

private StoreUpload storeUpload;

private ItemUpload itemUpload;



public void startUpload(){



listUpload = new ListUpload();

listUpload.start();



storeUpload = new StoreUpload();

storeUpload.start();



itemUpload = new ItemUpload();

itemUpload.start();



}







Thank you.


Comments

  1. Skip the flags and add

    listUpload.join();
    storeUpload.join();
    itemUpload.join();
    // <BLOCK1>


    at the end of startUpload(). Each call to join() will cause the calling thread to block until the given thread finishes.

    ReplyDelete

Post a Comment

Popular posts from this blog

Slow Android emulator

I have a 2.67 GHz Celeron processor, 1.21 GB of RAM on a x86 Windows XP Professional machine. My understanding is that the Android emulator should start fairly quickly on such a machine, but for me it does not. I have followed all instructions in setting up the IDE, SDKs, JDKs and such and have had some success in staring the emulator quickly but is very particulary. How can I, if possible, fix this problem?