Skip to main content

MKMapKit Hexagon or Square Overlay



I want to make overlay with hexagon or squares over google map with MKMapKit. Not just one hexagon or square, i want to use google map like a tile based map with full overlay with hexagons in every 1km area.





I know app will crash if i do the overlay in one process so i want to do it only on the viewable portion of the screen but in that case i have difficulties to make the distance from the start point, its not getting on the right point or hexagons are not same size everywhere etc.





My question:





lets think i have 1 thousand hexagons in the viewable portion, so what is the best way to place them with a equal distance at once, how should my calculation ? if i scroll the map, how should i calculate the new start points.





or should i give up from hexagon and use another think ?





i hope i give you a clue for what i have try to do, any helps, any examples or any ideas are welcome.


Comments

Popular posts from this blog

Slow Android emulator

I have a 2.67 GHz Celeron processor, 1.21 GB of RAM on a x86 Windows XP Professional machine. My understanding is that the Android emulator should start fairly quickly on such a machine, but for me it does not. I have followed all instructions in setting up the IDE, SDKs, JDKs and such and have had some success in staring the emulator quickly but is very particulary. How can I, if possible, fix this problem?