I wrote a "Rock, Paper, Scissor, Shoot” game in one method using Java. I need help looping the program
I am able to loop the program, but each time I input a value it will return 2 values, the user winning and the user losing. I've experimented using multiple methods and creating a new class which was the tester, but had some problems figuring out the logic. As for loops, I have tried using a for loop, while, and do while.
Thanks in advance!
// Rock Paper Scissor Shoot Game
import java.util.Random;
import java.util.Scanner;
public class RockPaperSciccor {
public static void main(String[] args){
int wins = 0;
int losses = 0;
int rnd;
for(rnd=0;rnd<=10;rnd++)
{
Random GAME = new Random();
int PC = 1+GAME.nextInt(3);
Scanner input = new Scanner (System.in);
int SCISSOR, ROCK, PAPER;
SCISSOR = 1;
ROCK = 2;
PAPER = 3;
System.out.println("");
System.out.println("Choose Your Weapon! ");
System.out.println("1 = Scissor| 2 = Rock| 3 = Paper");
System.out.println("");
int USER = input.nextInt();
while (USER > 3) {
System.err.println("Incorrect value entered, fool");
System.err.println("Choose a number 1-3");
return;
}
System.out.println("___________________");
if(USER == PC){
if(USER == SCISSOR){
System.out.println("You Both Played Scissor");
}
if(USER == ROCK){
System.out.println("You Both Played Rock");
}
if(USER == PAPER){
System.out.println("You Both Played Paper");
}
System.out.println("Draw");
System.out.println("___________________");
System.out.println("Wins: " + wins + "| Losses: " + losses);
}
//User wins
if(USER == SCISSOR && PC == PAPER){
System.out.println("You: Scissor");
System.out.println("PC: Paper");
System.out.println("Scissor Cuts Paper");
System.out.println("You Win!");
System.out.println("___________________");
wins++;
System.out.println("Wins: " + wins + "| Losses: " + losses);
}
//Pc wins
else if(PC == ROCK){
System.out.println("You: Scissor");
System.out.println("PC: Rock");
System.out.println("Rock Breaks Scissor!");
System.out.println("PC Wins!");
System.out.println("___________________");
losses++;
System.out.println("Wins: " + wins + "| Losses: " + losses);
}
//User wins
if(USER == ROCK && PC == SCISSOR ){
System.out.println("You: Rock");
System.out.println("PC: Scissor");
System.out.println("Rock Breaks Scissor");
System.out.println("You Win! ");
System.out.println("___________________");
wins++;
System.out.println("Wins: " + wins + "| Losses: " + losses);
}
//Pc wins
else if (PC == PAPER){
System.out.println("You: Rock");
System.out.println("PC: Paper");
System.out.println("Paper Covers Rock!");
System.out.println("PC Wins!");
System.out.println("___________________");
losses++;
System.out.println("Wins: " + wins + "| Losses: " + losses);
}
//User Wins
if(USER == PAPER && PC == ROCK){
System.out.println("You: Paper");
System.out.println("PC: Rock");
System.out.println("Paper Covers Rock");
System.out.println("You Win!");
System.out.println("___________________");
wins++;
System.out.println("Wins: " + wins + "| Losses: " + losses);
}
// Pc Wins
else if (PC == SCISSOR){
System.out.println("You: Paper");
System.out.println("PC: Scissor");
System.out.println("Scissor Cuts Paper!");
System.out.println("PC Wins!");
System.out.println("___________________");
losses++;
System.out.println("Wins: " + wins + "| Losses: " + losses);
}
}
}
}
Your issue is your else/if selection blocks. Each time, you allow it to continue, even if the selection went through. You also aren't checking properly. In each if/else pair you use, you check
ReplyDeleteif(user X && pc Y) ...
else if (pc Z) ...
This will be evaluate one of the two blocks if the user plays X and the PC Y, OR if the PC plays z. You should have it set up to be:
if(user X)
if(pc Y) ...
else if (pc Z) ...
Or
if(user X && pc Y) ...
else if(user X && pc Z) ...
I suggest the former. It is marginally more efficient because it only checks user X once. This won't make half of a noticeable difference.
You should do it like this:
if(user plays paper)
if(pc plays rock)
...
else if (pc plays scissors)
...
else if(user plays rock)
if(pc plays scissors)
...
else if (pc plays paper)
...
else if(user plays scissors)
if(pc plays rock)
...
else if (pc plays paper)
...