I am looking to create a system which on signup will create a subdomain on my website for the users account area.
Cisco Certified Network Associate Exam,640-802 CCNA All Answers ~100/100. Daily update
Cisco Certified Network Associate Exam,640-802 CCNA All Answers ~100/100. Daily update
How to output the content of a Scene
graph in JavaFx 2.0
to an Image. Actually, I am working on an app, which basically designs cards. So, the user just clicks to the various options to customize the scene. Finally I would like to export the scene content to an Image file. How do I do that ?
For now you can try to use AWT Robot. This is not very good approach as it requires whole AWT mechanism to start. In upcoming releases FX Robot analogue may be available to be used for what purpose:
ReplyDelete// getting screen coordinates of a node (or whole scene)
Bounds b = node.getBoundsInParent();
int x = (int)Math.round(primaryStage.getX() + scene.getX() + b.getMinX());
int y = (int)Math.round(primaryStage.getY() + scene.getY() + b.getMinY());
int w = (int)Math.round(b.getWidth());
int h = (int)Math.round(b.getHeight());
// using ATW robot to get image
java.awt.Robot robot = new java.awt.Robot();
java.awt.image.BufferedImage bi = robot.createScreenCapture(new java.awt.Rectangle(x, y, w, h));
// convert BufferedImage to javafx.scene.image.Image
java.io.ByteArrayOutputStream stream = new java.io.ByteArrayOutputStream();
// or you can write directly to file instead
ImageIO.write(bi, "png", stream);
Image image = new Image(new java.io.ByteArrayInputStream(stream.toByteArray()), w, h, true, true);
JavaFX currently does not have a public function to convert a Node or Scene to an Image. There is an open feature request for this http://javafx-jira.kenai.com/browse/RT-13751 (anybody can sign up to view the current feature request status).
ReplyDeleteAs a workaround in the meantime, you could use Swing/AWT functions to convert the JavaFX scene to an image and write the resultant image to a file:
BufferedImage img = new Robot().createScreenCapture(
new java.awt.Rectangle(
(int)sceneRect.getX(), (int)sceneRect.getY(),
(int)sceneRect.getWidth()-1, (int)sceneRect.getHeight()-1));
File file = File.createTempFile("card", ".jpg");
ImageIO.write(img, "jpg", file);
The above code is paraphrased from: JavaFXDev: Screen capture tool.
The sceneRect can be determined by:
Stage stage = (Stage) scene.getWindow();
stage.toFront();
Rectangle sceneRect = new Rectangle(
stage.getX() + scene.getX(), stage.getY() + scene.getY(),
scene.getWidth(), scene.getHeight());
If you follow the above idiom, be careful of threading - such that code accessing the live JavaFX scene only runs on the JavaFX Application Thread and the AWT code only runs on the AWT thread.