I copied the code from the answer to How do I apply a perspective transform to a UIView? in order to achieve the following image. Note, however, the jagged lines separating the levels. Is there away to perform this kind of perspective transformation in a way that anti-aliases these jagged lines?
Edit I've tried the solutions offered by DarkDust in the comments on this post. None seem to work. Here's my code:
levelView = [[UIControl alloc] initWithFrame:CGRectMake(100, 60, 160, 230)];
[self addSubview:levelView];
levelView.transform = CGAffineTransformScale(self.transform, .8, .8);
CALayer *layer = levelView.layer;
//DarkDust's 2nd comment
layer.borderWidth = 1;
layer.borderColor = [[UIColor clearColor] CGColor];
CATransform3D rotationAndPerspectiveTransform = CATransform3DIdentity;
rotationAndPerspectiveTransform.m34 = 1.0 / 1000;
rotationAndPerspectiveTransform = CATransform3DRotate(rotationAndPerspectiveTransform, 45.0f * M_PI / 180.0f, 0.0f, 1.0f, 0.0f);
layer.transform = rotationAndPerspectiveTransform;
for (NSString *ID in [NSArray arrayWithObjects:@"Level 1", @"Level 2", @"Level 3", @"Level 4", @"Level 5", nil]) {
//Note the offset of 5 from the superview in both X and Y directions. This addresses DarkDusk's first comment
UIControl *ctrl = [[UIControl alloc] initWithFrame:CGRectMake(5, y + 5, levelView.frame.size.width, 220/5)];
[levelView addSubview:ctrl];
[ctrl addTarget:self action:@selector(languageSelected:) forControlEvents:UIControlEventTouchDown];
[self styleEnabled:ctrl];
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(13, 0, ctrl.frame.size.width - 13, ctrl.frame.size.height)];
[ctrl addSubview:label];
label.text = ID;
label.font = [UIFont systemFontOfSize:20];
label.textColor = [UIColor colorWithRed:1 green:1 blue:1 alpha:.8];
label.backgroundColor = [UIColor clearColor];
y += ctrl.frame.size.height;
}
The level buttons you see in the image are all instances of UIControl
, and they are the direct subviews of UIControl *levelView
. levelView
is the one that is getting transformed.
The other two of DarkDusk's comments refer specifically to UIImages, which I am not using. If they are still applicable and someone can explain how to implement them, I'll certainly give them a shot.
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