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iPhone Compiler Fails: No architectures to compile for

Hey guys, I'm trying to implement this in my iPhone app: http://code.google.com/p/core-plot/downloads/detail?name=alpharelease_0.1.zip&can=2&q=&sort=-uploaded . I figured I'd first try to run the sample they provide. I'm attempting to open and compile the project located in /Source/examples/CPTestApp-iPhone/ . It says my base SDK was missing right off of the bat, so I edited the Project settings and the Active Target to use the iOS4 SDK, which I've done before for samples and had work. I'm not sure what to do. I'm running one of the newest Unibody Macbooks, with 10.6.4. Here is my full error: // - start - // Check dependencies [BEROR]No architectures to compile for (ONLY_ACTIVE_ARCH=YES, active arch=i386, VALID_ARCHS=armv6 armv7). // - end - // Thoughts? Thanks! Josh