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Monotouch or Titanium for rapid application development on IPhone?

As a .Net developer I always dreamed for the possibility to develop with my existing skills (c#) applications for the Iphone. Both programs require a Mac and the Iphone Sdk installed. Appcelerator Titanium was the first app I tried and it is based on exposing some Iphone native api to javascript so that they can be called using that language. Monotouch starts at $399 for beeing able to deploy on the Iphone and not on the Iphone simulator while Titanium is free. Monotouch (Monodevelop) has an Ide that is currently missing in Titanium (but you can use any editor like Textmate, Aptana...) I think both program generate at the end a native precompiled app (also if I am not sure about the size of the final app on the Iphone as I think the .Net framework calls are prelilnked at compilation time in Monotouch). I am also not sure about the full coverage of all the Iphone api and features. Titanium has also the advantage to enable Android app development but as a c# developer I s

MonoTouch - type load exception, updated program not registered in simulator

I've installed trial version of MonoTouch, and I'm evaluating it for use. This strange error has occurred: Could not load 'MyProductName' for registration. This could be due to an outdated assembly kept by the simulator, location: /PathToMyProduct Followed by: A type load exception has occurred. My guess is that, somehow some assembly is not up to date. So I've tried to remove it from the given path. But still it's there. So I performed a purge (reinstalled MonoTouch, removed binary build path, in simulator path, uninstalled from simulator, reset simulator, and finally restarted the OSX). But still it's there. Any hints on how to solve this peculiar problem? regards, Kate