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repaint() in Java



I write a Java code, but I have a trouble with GUI problem. When I add a component into JFrame object, then I call repaint() method in order to update the GUI but it doesn't work. But when I minimize or resize this frame, the GUI is updated.





Here is my code:







public static void main(String[] args)

{

JFrame frame = new JFrame();



frame.setSize(460, 500);

frame.setTitle("Circles generator");

frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);



frame.setVisible(true);



String input = JOptionPane.showInputDialog("Enter n:");

int n = Integer.parseInt(input);



CircleComponent component = new CircleComponent(n);

frame.add(component);

component.repaint();

}




Comments

  1. If you added JComponent to already visible Container, then you have call

    frame.getContentPane().validate();
    frame.getContentPane().repaint();


    for example

    import java.awt.Color;
    import java.awt.Dimension;
    import java.awt.Graphics;
    import javax.swing.JFrame;
    import javax.swing.JLabel;
    import javax.swing.JOptionPane;

    public class Main {

    public static void main(String[] args) {
    JFrame frame = new JFrame();
    frame.setSize(460, 500);
    frame.setTitle("Circles generator");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    SwingUtilities.invokeLater(new Runnable() {
    public void run() {
    frame.setVisible(true);
    }
    });

    String input = JOptionPane.showInputDialog("Enter n:");
    CustomComponents0 component = new CustomComponents0();
    frame.add(component);
    frame.getContentPane().validate();
    frame.getContentPane().repaint();
    }

    static class CustomComponents0 extends JLabel {

    private static final long serialVersionUID = 1L;

    @Override
    public Dimension getMinimumSize() {
    return new Dimension(200, 100);
    }

    @Override
    public Dimension getPreferredSize() {
    return new Dimension(300, 200);
    }

    @Override
    public void paintComponent(Graphics g) {
    int margin = 10;
    Dimension dim = getSize();
    super.paintComponent(g);
    g.setColor(Color.red);
    g.fillRect(margin, margin, dim.width - margin * 2, dim.height - margin * 2);
    }
    }
    }

    ReplyDelete
  2. Simply write :

    frame.validate();
    frame.repaint();


    That will do .

    Regards

    ReplyDelete
  3. You're doing things in the wrong order.

    You need to first add all JComponents to the JFrame, and only then call pack() and then setVisible(true) on the JFrame

    If you later added JComponents that could change the GUI's size you will need to call pack() again, and then repaint() on the JFrame after doing so.

    ReplyDelete
  4. You may need to call frame.repaint() as well to force the frame to actually redraw itself. I've had issues before where I tried to repaint a component and it wasn't updating what was displayed until the parent's repaint() method was called.

    ReplyDelete

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