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Which Flurry library should I use for universal iPhone/iPad apps?



Flurry has a separate analytics SDK for iPad apps vs iPhone apps. If I'm building a universal app to run on the iPhone 4.0+ and iPad 3.2+ (iPad native, not compatibility mode), does anyone know which SDK/lib I should use? And is there any reason I shouldn't use the same SDK/lib for apps running on iPhone 4+ only? (Basically, I'm confused as to why there are separate SDKs at all.)





Source: Tips4all

Comments

  1. Since you would like to have your new application work on both the iPhone and iPad please use Flurry's iPhone SDK.

    If you have an application that is only meant to work on the iPad please use Flurry's iPad SDK.

    ReplyDelete
  2. I think the iPhone 4.0+ SDK may work properly on iPad. I have this address where you can ask directly to Flurry Support, they always give me an answer to my questions.

    Flurry iPhone/iPad Support
    iphonesupport@flurry.com

    ReplyDelete
  3. With the latest 3.0.7 Flurry SDK version both libraries and headers are identical (tested with md5). Looks like they have merged both branches, possibly as of the 3.0 version. They should make that clear by releasing a common iOS SDK but the answer to your question is now clear: either one will do.

    ReplyDelete
  4. I don't think there is a difference in the Flurry library, they are the same for iPhone and iPad. I think the only difference is when you first set up an application, it asks what platform you're targeting, perhaps just for their own metrics.

    ReplyDelete

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