Skip to main content

UIScrollView not scrolling although contentSize is smaller than UIImageView



So I have a UIImageView as a subview of UIScrollView, I've set the contentSize to be smaller than the UIImageView width and height, however it doesn't allow me to scroll.. why is this? Here's some code:







UIImage * image = [UIImage imageWithData:data];

UIImageView * imgView = [[UIImageView alloc] initWithImage:image];

[imgView setUserInteractionEnabled:YES];

//[imgView setContentMode:UIViewContentModeScaleAspectFill];

[imgView setBackgroundColor:[UIColor clearColor]];

[imgView setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight];

[imgView setFrame:CGRectMake(0, 0, imgView.frame.size.width, imgView.frame.size.height)];



CGRect imgFrame;

imgFrame.size.width = originalImageSize.width;

imgFrame.size.height = originalImageSize.height;

imgFrame.origin.x = imageOriginPoint.x;

imgFrame.origin.y = imageOriginPoint.y;



UIScrollView * imgScrollView = [[UIScrollView alloc] initWithFrame:imgFrame];

[imgScrollView setScrollEnabled:YES];

[imgScrollView setClipsToBounds:YES];

[imgScrollView addSubview:imgView];

[imgScrollView setBackgroundColor:[UIColor clearColor]];





[imgScrollView setFrame:imgFrame];

[imgScrollView setContentSize:CGSizeMake(200, 200)];



SCROLL VIEW CONTENT SIZE WIDTH IS 200.000000 AND HEIGHT CONTENT SIZE IS 200.000000

UIIMAGE VIEW WIDTH IS 2240.225830 AND HEIGHT IS 2240.225830

SCROLL VIEW FRAME WIDTH IS 768.000000 AND SCROLL VIEW FRAME HEIGHT IS 768.000061







Any idea?


Comments

  1. That's because that your size of bounds of scroll view is larger than your content size.
    The content size need to be the actual size of image view, and the visible size is set by frame / bounds. I guess you want to scroll a image in a {200, 200} sized rect?
    Try this:

    UIScrollView * imgScrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, 200, 200)]; // this is your visible rect
    [imgScrollView setScrollEnabled:YES];
    [imgScrollView setClipsToBounds:YES];
    [imgScrollView addSubview:imgView];
    [imgScrollView setBackgroundColor:[UIColor yellowColor]];

    [imgScrollView setContentSize:imgFrame.size]; // this is your image view size

    ReplyDelete
  2. scroll view content size should be more than scrollView frame width and height
    do this -

    scrollView.contentSize = CGSizeMake(originalImageSize.width,originalImageSize.height);


    I think it will help.

    ReplyDelete

Post a Comment

Popular posts from this blog

CCNA 1 Final Exam 2011 latest (hot hot hot)

  Hi! I have been posted content of ccna1 final exam (latest and only question.) I will post the answer and insert image on sunday. If you care, please subscribe your email an become a first person have full test content. Subcribe now  Some question  have not content because this question have images content. So that can you wait for me? SUNDAY 1. A user sees the command prompt: Router(config-if)# . What task can be performed at this mode? Reload the device. Perform basic tests. Configure individual interfaces. Configure individual terminal lines. 2. Refer to the exhibit. Host A attempts to establish a TCP/IP session with host C. During this attempt, a frame was captured with the source MAC address 0050.7320.D632 and the destination MAC address 0030.8517.44C4. The packet inside the captured frame has an IP source address 192.168.7.5, and the destination IP address is 192.168.219.24. At which point in the network was this packet captured? leaving host A leaving ATL leaving...

Slow Android emulator

I have a 2.67 GHz Celeron processor, 1.21 GB of RAM on a x86 Windows XP Professional machine. My understanding is that the Android emulator should start fairly quickly on such a machine, but for me it does not. I have followed all instructions in setting up the IDE, SDKs, JDKs and such and have had some success in staring the emulator quickly but is very particulary. How can I, if possible, fix this problem?

Java Urban Myths

Along the line of C++ Urban Myths and Perl Myths : What are the Java Urban Myths? That is, the ideas and conceptions about Java that are common but have no actual roots in reality . As a Java programmer, what ideas held by your fellow Java programmers have you had to disprove so often that you've come to believe they all learned at the feet of the same drunk old story-teller? Ideally, you would express these myths in a single sentence, and include an explanation of why they are false.